A study on the role of game-based learning in fostering innovation and creativity in primary schools in Sri Lanka (A Case Study of the Ibbagamuwa Education Zone)

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dc.contributor.author Karunathilaka, S.S.M.
dc.date.accessioned 2025-02-18T05:16:27Z
dc.date.available 2025-02-18T05:16:27Z
dc.date.issued 2024-12-17
dc.identifier.citation The proceedings of the 1st International Research Symposium - IRSSSH-2024 en_US
dc.identifier.issn 3051-5629
dc.identifier.uri http://repository.rjt.ac.lk/handle/123456789/7080
dc.language.iso en en_US
dc.publisher Faculty of Social Sciences and Humanities, Rajarata University of Sri Lanka en_US
dc.subject Creativity Development en_US
dc.subject Game-Based Learning (GBL) en_US
dc.subject Innovation in Education en_US
dc.subject Primary Education in Sri Lanka en_US
dc.title A study on the role of game-based learning in fostering innovation and creativity in primary schools in Sri Lanka (A Case Study of the Ibbagamuwa Education Zone) en_US
dc.type Article en_US


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